Affinity is free now, but it needs a Canva account and its AI sits behind a Canva plan. Here are the Affinity alternatives worth looking at in 2026, and what each one is good for.
For years Affinity was the answer to "what do I use instead of Adobe?" You paid once, you owned the app, and nobody changed the deal on you.
Then Canva bought Serif in March 2024, and on 30 October 2025 the three apps (Photo, Designer and Publisher) were folded into one free app, Affinity by Canva. A lot of people were happy about the price. A lot of others started looking around.
This post covers what actually changed, who it matters to, and the alternatives worth trying.
The facts, as of October 2026:
To be fair to Affinity, it is still a very capable app, and its September 2026 update added a lot. It also says your work in Affinity isn't used to train AI.
The reasons we see most often:
If none of these bother you, staying on Affinity is a reasonable choice. If any of them do, read on.
Free and open source on Windows, Mac and Linux. It is SVG-native, so it is strongest at logos, icons and illustration. The current release is 1.4.4, and 1.5 with proper multi-page support is on the way.
Good for: replacing Affinity Designer for vector work.
Watch out for: page layout. Multi-page documents are still being reworked, so it is not a Publisher replacement yet.
GIMP 3.2 is a big step up from the 2.x versions people remember: non-destructive filters, better colour handling and a cleaner interface. Free, open source, every desktop platform.
Good for: retouching and compositing if you used Affinity Photo for that.
Watch out for: the workflow is different from Affinity and Photoshop, so expect a week of relearning shortcuts.
If you used Affinity mainly to paint or illustrate, Krita is the better tool for it. Version 5.3 added a much stronger text tool.
Good for: digital painting, comics and textured illustration.
Watch out for: it's a painting app first. Layout and vector work are limited.
Apple bought Pixelmator and still sells Pixelmator Pro on the Mac for a one-time $49.99. It's also part of Apple Creator Studio, a subscription. The iPad version is subscription-only. Details are on Apple's page.
Good for: Mac users who want a polished photo editor they pay for once.
Watch out for: Apple-only, and a few newer tools are subscription-only.
Open source and browser-based, built mainly as a Figma alternative. You can self-host it.
Good for: interface and web design, design tokens, handing work to developers.
Watch out for: it's not built for print or photo editing.
I've been building Bitgrain, so take this one with that in mind. It runs in the browser and covers a specific slice of what people used Affinity for: posters, album covers, zines and social graphics, especially when they need a printed look.
What it has:
What it doesn't do: it can't open .af, .afdesign or PSD files, there's no real-time collaboration, and it is not a full retouching suite.
Pricing: a free tier with no time limit (web-resolution exports with a small watermark), then Pro at $6.99 a month or $129 once for ten years. See pricing.
Most people don't need one replacement for Affinity. They need one tool for the work they do most. Pick that first, and keep a free app around for the rest.